And for the dog-lovers, you can pat Cerberus. Interactions with every character feels personal, and remarkably there is a staggering amount of dialogue the game pulls from after 15+ hours I haven’t experienced any repeated conversations. And speaking of gods, the game’s character designs are unique and exaggerated in the best way. On the other hand, you can also purchase temporary buffs from Charon’s stores/wells with obol, which is currency that can only be earned and used during a run which resets at death.Īt first I found the wide variety of currencies, systems, and combat mechanics to be overwhelming, but a few runs in it finally clicked with me and I was able to start recognising which boons belong to which gods. These can then be upgraded with a Pom of Power to increase stats. a purple glass of wine for Dionysus, or a blue trident for Poseidon. Generally, despite which weapon you choose for a run, there’s usually an option for both close and ranged attacks, and even those can be modified further with the right mix of boons.Įach god provides their own sets of randomised boons, and the given god can be recognised by its own emblem–eg. Each has its own characteristics and utilises boons in different ways, adding incredible depth to the combat mechanics. Before setting off, Zagreus can equip himself with a specialised weapon: sword, spear, shield, etc. The moment-to-moment gameplay is pretty straightforward at the beginning of each run. Upon death, Zagreus returns to the House of Hades, where the player can spend the various currencies–like chthonic keys, gemstones, darkness, nectar, etc–for upgrades and extra elements for world-building, such as aesthetic improvements around the House or character buffs. Each region of hell is guarded by a boss, which are always challenging no matter what level of skill or progression the player is at. These boons are given by a variety of gods, including Zeus, Poseidon, Ares, Athena, Aphrodite, and more.įor those familiar with the mythology, every run starts Zagreus in Tartarus, then moving on through Asphodel, Elysium, and beyond. But luckily for him, the young god is supported by his uncles and cousins with boons (power ups) in each run (escape attempt). His father loathes the idea, and unleashes literal hell against Zagreus in an ever-changing labyrinth. You play as Zagreus, son of Hades, who wants nothing more than to escape the underworld and join his extended family on Olympus.
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